Delete those Prims!!!
Contents
What is the scheme?
The scheme is designed to clean up the island now we are reaching our prim limit. Every tiny prim counts to lowering the count, so if we all delete ten prims, that's easily 100 prims gone.
Who should run it?
Everyone. There must be 100 tiny prims up in the air, which isn't fair, because half of them aren't used, they're forgotten about. There's a limit to how high the staff are going to look for these objects, so we need to help them out.
Fill in this table below when you find an object, and the owner needs to retrieve them.
Objects!!!!
Object | Owner | Approx Location (XYZ) |
Nets | Liony | 136, 174, 22 |
Eli | Ball (anyone mod) (anyone copy) | 143, 160, 22 |
Skittles | Eli | 144, 137, 22 |
Skittle | Eli | 140, 177, 22 |
Door (teleport to Scholympia) | Spiral | 172, 123, 26 |
Insanity Oasis | Hapno and Faz | 194, 138, 603 |
Prim | Vibia Schomer | near scholympia |
Prim | Woop | In front of help button (grab UUID) |
Fruit (sculpted) | Developer Schomer | On seats in Scholympia |
Dice | Emodalek | 15, 240, 40 (underground, in volcano lava) |
Sudoku cubes | Lizit | 45, 240, 30 |
Objects | Faz & Dudefish | 40, 225, 15 (and all the way along the river floor to the next entry) |
Bed, dance floor, etc. | Rowan, Flio, Hapno | 10, 205, 7 (near cooler/volcano) |
Random objects (dice, space lift, chairs, etc.) | Hapno, Numerius, Liony | All the way around from the volcano to near (and behind) the lighthouse and across to the bay at (255, 0). Heights range from the sea floor to the sea surface. |
Cat | Hammo | 10, 170, 20 |
Car | Patelio | 65, 70, 15 |
Ball | Liony | 50, 130, 25 (underground) |
Objects | Developer Schomer, Faz, Prof | 70, 140, 20, going around the sea floor to near the AI emporium |
Football, plane, etc. | Liony | around 190, 200, 20 |
And probably a lot more :p | ||
Objects | Hapno | 32,137,21 |
Camera | Achilles | 34,102,16 under water |
Object | Hapno | 5,97,7 underwater |
Dice | Hapno | 1,22,8 underwater |
Object | Hapno | 0,0,8 underwater |
Demon Flip | Hapno | 16,8,1 underwater |
Space Lift | Hapno | 103,10,7 underwater |
Dice | Liony | 103,10,7 underwater |
Daedalus | Hapno | 195,35,21 underground |
Rock effect Building | Spiral | 111,142,241 |
Object | Devoloper Schomer | near above |
Missalanius (lots of it) | mars | 196,168,224 |
Garage | Mars | 218,193,251 |
robot statue | Faz | 170,107,748 |
Prim | achillies | 103,104, 765 |
Cube pendulum | Explo | 106,40,121 |
A comment from the staff
The staff don't generally clear up anywhere above 100 metres. Occasionally if we see default prims we'll return them, but on the whole, that's your space up there. If we see something that looks like it's been built, we'll leave it alone. So if you've built a house but no longer use it, maybe consider deleting it. Please keep airspace free of unwanted builds.
We return, we don't delete
Our staff avatars are set up so some of us can remove unwanted prims. But we return them to the users inventories, we don't delete things. So don't worry, if we have removed something you've built, you can always pull it out of your inventory.
Ground level up to 100 metres
We (support staff) will sweep the ground level and up to 100 metres clear of anything that isn't an "official build", so please keep these areas clear. With a hundred SParkers we just don't have to space at ground level for everybody to build their own house.
If you've got a build under 100 metres, please move it upwards - it risks being returned to you.
The sandbox is the place at ground level to try out new ideas, we'll leave things here for a few days but reserve the right to sweep it clean every so often when it gets too full.