The Schome Park bliki
This page provides info about the development of our island on the Teen Grid, Schome Park, and the things that the schome group are getting up to in Teen Second Life (Teen Grid / TG). You can get to Schome Park by clicking on its slurl which is http://slurl.com/secondlife/Schome%20Park/50/216/22 (you need to be a registered user of the island for this to work).
If you do schomey things in Teen Second Life (TSL or TG) then why not tell us about them here?
More information about the Teen Grid is available here http://nwn.blogs.com/nwn/2006/07/teenage_wastela.html |}
- 1 21st March - Dance, Dance, Dance!
- 2 21st March - Results of the Meeting
- 3 19th March - What's been going on in Schome Park?
- 4 19 March: what does it mean to be online in SchomePark?
- 5 18th March - Buildings, buildings everywhere!
- 6 17th March - SkyBase@250
- 7 17th March - griefer attack
- 8 15th March - the big build!
- 9 13th March 07 - SParkers taking off ...
- 10 12th March 07 - the SParkers have landed
- 11 10th March 07 - SNP started?
- 12 15th February 07 - SchomeBase mirrored onto Schome Park
- 13 3rd January 07 - First sightings of Schome Park
- 14 November 06 - island ordered
- 15 October 06 - decision to buy an island
21st March - Dance, Dance, Dance!
After the meeting this evening, we all went made and had a bit of a dance fest. You can see more pictures here, I hope it makes you laugh!
And Mark, if you're still set on bribing me to get rid of them, I'm open to offers! - Trixxiee Schomer
21st March - Results of the Meeting
|We've been busy with the hour-long meeting as of late. the results of which are:
19th March - What's been going on in Schome Park?
Welcome to a round up of what's been going on in Schome Park over the last few days. I'm hoping this will be a good way of finding out what has been going on in Schome Park. If there is anything you think should be here, feel free to add it in. The more people helping to keep this running, the merrier. - Trixxiee Schomer
So, what's been going on in Schome Park? Well:
This is the Wintership, made by Wintermute Schomer. It has some very good pieces of scripting in it, though it seems to capture the rider, which is a little unnerving. However, I'm sure that piece of scripting will be fixed soon, so if you want to have a ride, contact Wintermute.
These are two of the many animals that have appeared in the Sandbox over the last couple of days. I think that, with so many animals around, including the two above, cats and talking dragons, Schome Park should get its own zoo, or before we know it, the Sandbox is going to be overridden with pets (although that may not necessarily be a bad thing!).
This mad fairground ride appeared in the Sandbox a day or two ago. I don't know who made it, but it looked rather fast. I'm glad I didn't have a go, because I'm not sure if avatars can be sick or not...
19 March: what does it mean to be online in SchomePark?
TheSchome Ranger said a really interesting thing to me today- "what does it mean to be 'online' in SchomePark?". He made the point that while for some people this means doing things actively, other people might be logged into SchomePark all day but actually only pay attention now and again if something interesting happens. A bit like having the radio on while you're doing something else and only paying attention when somebody says something interesting or your favourite song comes on. Hmmm... this is a really good point because one of the first statistics we were thinking of collecting was the time that people spent online in SchomePark so we could tell NAGTY and other people things like "we had of 50 people online on average each day and they spent 2 hours each in Schome Park". But quite clearly there's a lot of difference between somebody going into SchomePark for a Physics session/chatting with friends/building something, being very active, and somebody logging in and having it running in the background. I need to be clear about this - I am not saying either way of using it is 'good' or 'bad', just a different way of thinking about what it means to be in SchomePark. Hmmmm.... --Mgaved 15:07, 20 March 2007 (GMT)
18th March - Buildings, buildings everywhere!
In fact, enough buildings to merit a page of their own.
Life in Schome Park is never dull! SParkers are really getting the hang of building and several impressive houses have appeared over the last 24 hours in the Sandbox. If we're not careful, we're going to be over-ridden with houses, so the planning meeting next week will be very useful for as many people as possible to attend. If possible, it would be helpful if the SParkers could raise their houses above ground level - it will be the dawning of new sky housing estates! I wonder if it'll catch on in RL...
17th March - SkyBase@250
There is a new project underway in schomepark known as Skybase@250, a new housing estate that was seen flying above the sandbox recently (previously known as the baso skyestate) a new page has put up about it SkyBase@250
17th March - griefer attack
|Someone built hundreds of prims (cubes and spheres in this case) all over the island. It took literally hours of staff time to clear up - during which time the Scho-Op was accidentally deleted (requiring even more hours to rebuild it).
Behaviour of this sort is definitely not acceptable - please read the SNP acceptable use policy - such behaviour in the future will lead to the perpetrator being banned from Schome Park (the length of the ban depending upon the circumstances).
A very depressing morning ...
How should we deal with folk who do interesting, creative, yet destructive or anti-social things in Schome Park? If you have a view then share it (via the Dealing with troublesome behaviour discussion)
15th March - the big build!
At least some of the Sparkers have taken to the building tools in Teen Second Life - the island is getting rapidly filled each day with people's constructions. This is really exciting but also really challenging for the support team. Exciting because after all this planning, the island is really being used. Challenging because there is so much stuff being built. If we don't find a way of managing it, the island will be knee deep in boxes, motorbikes and flaming cows. At the moment we're doing a night time sweep of all the unfinished simple things outside the sandbox and stuff on top of the educators areas, and trying to chat to the people building complex things and asking them to lift their builds so they float above the island. Even this won't be enough space though if 100 SParkers want to build a house. We're going to call a meeting next week to get people's opinions --Mgaved 23:22, 15 March 2007 (GMT)
Good idea Mark. Fox and I have been wondering whether it would make sense to temporarily clear away some of the existing areas that are not currently extensively used into Schomer Pidgeons inventory to free up a bit more build space. Currently, whenever I am online, the SParkers are mostly congregating in the sandbox to build, heading for the educator's areas or hanging out in the Scho-Op (which is proving very popular thanks to Schome Malone). --Euphloozie 14:52, 16 March 2007 (GMT)
13th March 07 - SParkers taking off ...
|Blimey - talk about digital natives (or neo-millennials if you want to be really trendy) - the SParkers have really started to fly (literally and metaphorically).
What with all those free houses I think the prim limits are going to be exceeded soon!
12th March 07 - the SParkers have landed
After some problems with the bulk registration of the students on the schome-NAGTY Teen Second Life Pilot (which I have promised to document elsewhere in the wiki) - the first SParkers started arriving on Schome Park at around 8pm tonight (this is not quite true cos George Schomer was able to get in on the 10th March - poor soul was all alone on the island!)
Here are some snapshots to give you a feel for the sorts of things we were getting up to ...
10th March 07 - SNP started?
Heck - we've been busy - especially woop who has almost single handedly rebuilt most of Schome Park - check out the new Reception area, the Temple and Hadrian's wall! However, I think he's got a bit carried away with all the pictures of himself on the Schome Park mentor's notice board! What on earth is TheSchome Ranger wearing - looks like one of Woop's cast offs!
15th February 07 - SchomeBase mirrored onto Schome Park
At last - all the building work we have been doing on SchomeBase was copied over to Schome Park last night by Linden Labs. A big thank you to Claudia Linden for all her help on this. I understand that ours is the last island that they will ever mirror across in this way. We are now setting out to check that everything is still working - but the initial signs are very hopeful. Now we just need to sign up the student .... watch this space .... 200 NAGTY students should be joining us in here in the next few weeks.
3rd January 07 - First sightings of Schome Park
Schome Park went live sometime over the holidays - the first sightings of it by TheSchome Ranger are shown here.
We don't expect there to be much development of Schome Park for the next few weeks - because we are doing all the development work on SchomeBase and will port this all across (land formations and all) towards the end of January.
November 06 - island ordered
We have ordered Schome Park - after lots of problems sorting out new user registration details that would allow us to do so. We are expecting Schome Park to be available from January 07 ...
October 06 - decision to buy an island
In October 2006 we decided to go ahead with an island in Second Life's Teen Grid (TG), as that is the only way in which adult researchers can access the TG. The Aspire Pilot team has agreed to fund the purchase. We are currently sorting out details with Claudia Linden. Our TG island will be called Schome Park.