ELearning Awards intro

From The Schommunity Wiki

Jump to: navigation, search

Contents

The Schome Park Project

Welcome to the introductory page for judges of the eLearning Awards. This page gives a quick overview of the Schome Park Project and provides links to specific sections of the wiki and forum.

Check out

Context

The Schome Park Project is part of the activity being undertaken by the Schome community (Schommunity) to develop our thinking about what our education system should look like in the 21st Century.

not school - not home - schome - the education system for the information age

Find out more about what schome is all about ...

Overview

The Schome Park Project started in the planning stages late in 2006, where the staff came together to come up with ideas for the project. The initial pilot project started in March 2007 and the main Schome Park Project started in May 2007, and since then the students (and staff) have been having great fun. Originally, the pilot was funded by the National Association for Gifted and Talented Youth (NAGTY) and The Innovation Unit. Becta are helping to fund the main project. The main goals of the project are:

Students are called SParkers, and the staff work closely with them to provide challenging activities,including unusual ones, such as volcano sumo and the flying carpet challenge.

The project environment is split into four parts, the Wiki, the forum, the island (SPii) and The SLog, (a tool created by one of our staff, allowing us to send messages to a web page from inside Second Life).

Learning through gaming

Schome Park addresses many subject areas through strands run by staff and students. These include:

As the project has developed, it has become clear that the greatest development of knowledge age skills takes place when the students are involved in 'games' which they have initiated and organised. These have included:


Why this project is a fabulous eLearning arena!

The project uses four media: a Teen Second Life island, a wiki, a forum and the SLOG tool. Exploring the wiki and forum as you like will show numerous examples of the fantastic activities that have been taking place in and around the island of Schome Park since March 2007. It's a dynamic and creative environment that changes every time you look at it! We have created an index page specifically to help you find your way around (cos we know that it is all a bit daunting to begin with!)

We believe that in many respects - and with some mistakes along the way - we are trying out some of the ways in which we hope our future schools will be places of:

We don't always spend a lot of time quoting the UK government:-), but we did take seriously the encouragement to:

“develop the skills you need for participating fully in a technology-rich society. ... spending more time learning in groups, working with other learners, being creative, learning through challenging, game-like activities and materials ... and with clear personal goals that you help to set.” Department for Education and Skills (2005).p. 11


Pedagogical innovation (promotion of active learning, evidence of collaboration)

The project is innovative in a number of ways:


Technical performance and innovation

Usage statistics for the wiki and forum demonstrate that the Schommunity is actively engaging with Schome - the majority of this activity is directly linked with the Schome Park Project.

Wiki stats

Period of time Average number of page views per month Average number of posts per month
April 06 to February 07

Before we started using Schome Park

16,736 470
March 07 to October 07

After we started using Schome Park

118,650 1,832

Forum stats

Period of time Average number of page views per month Average number of posts per month
September 06 to February 07

Before we started using Schome Park

14,708 294
March 07 to October 07

After we started using Schome Park

174,266 3,624

Transferability to other countries and schools

The Schome Park Project already involves students from all over England, as well as from a school in the USA. The potential exists for learners globally to become involved in this project.

Our work is extending our thinking about what schome might be like (the education system for the information age) - helping us to break free of the constraints of our prior experiences of existing education systems (eg school). This has direct relevance to all education systems around the world.

SPii 07-09-29 002.jpg

Machinima Poster.jpg

Personal tools
Namespaces
Variants
Actions
wiki navigation
schome website
Virtual worlds
Useful stuff
Toolbox