Adding textures tutorial
Build an object and go into the 'texture' tab on the build menu
Step 2 (changing object texture)
By clicking on the boxes you can select textures from your inventory and the library and change the colour of the texture.
Step 3 (changing side textures)
By clicking on the 'select texture' checkbox in the build menu you can click on just 1 or more sides of your object and change the texture of just that side(s).
Step 4 (shininess)
You can change how shiny your object is by clicking on the shininess dropdown box in the build menu
Step 5 (bumpiness)
You can change the bumpiness of your object by clicking on the bumpiness dropdown box in the build menu
Step 6 (transparency)
You can change how transparent your object is by clicking the up or down arrows on the transparency box
Step 7 (full bright)
You can change how bright the object is by clicking or unclicking the full bright checkbox
Step 8 (texture rotation +)
You can change the rotation, offset and repeats of the texture by using the tools near the bottom of the build menu