Academic refs

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These are academic references which discuss areas related to the Second Life world, but not specifically the Second Life world itself, such as video game culture, virtual reality environments, and the like.

Contents

MUDs

The Geography of a Non-Place, Torill Mortensen (2003): "The Geography of a Non-Place", in Markku Eskelinen (ed): Dicthung Digital 4/2003

Neverwinter Nights

Video Game Literature

Virtual Reality Design

http://www.agocg.ac.uk/reports/virtual/vrmldes/title.htm
Old but the paper is still really worth a read. Avon was my old housemate - he wrote this when we shared a flat and probably was one of the main reasons I got into VR.

World of Warcraft



None of the above references relate directly to the Second Life world, they are general references for games based Learning, I would recommend Castronova's book Synthetic environments as at least a good starting point all be it from an economists perspective. (Paul Hollins 12 Dec 2006)

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