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Author Topic: Plans for design and management of Schome Park in Phase 3  (Read 25898 times)
Dudefish Schomer
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« Reply #15 on: December 02, 2007, 03:02:14 PM »

hehehe well my idea was a motorpig arena!
self-destrucing pigs would be good. If anyone knows how please tell me :D
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Explo Schomer
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« Reply #16 on: December 02, 2007, 04:56:40 PM »

All you have to do is select 'temporary' on the object tab in the edit menu-that will make them disappear after a time (and they don't add to the prim count either).
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'I am the gadfly'-or at least, I'd like to be

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Baso Schomer
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« Reply #17 on: December 12, 2007, 12:57:32 PM »

Explo. Theydo. Temporary prims are the same as prims...bar two exceptions.
  • They Self Rid Themselves
  • They come from another sim
Temporary prims come frm a sim thats close..and sim..you effectivly steal their prims for abit then they self delete.......:P
Doesnt anyone read the manual nowerdays?
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Explo Schomer
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« Reply #18 on: December 12, 2007, 05:42:43 PM »

Well, considering that I dredged that from second hand memory, I'm pretty surprised!
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Baso Schomer
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« Reply #19 on: December 13, 2007, 12:59:46 PM »

im not going to argue..there isnt a point but i must say..i beg to differ.
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Sgt. Liony
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« Reply #20 on: January 03, 2008, 06:19:55 PM »

So where can wre get P&P for the extension then? :S
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PeterT
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« Reply #21 on: January 04, 2008, 12:42:33 PM »

So where can wre get P&P for the extension then? :S

If you mean - where can you get P&P for building on the new island the answer at the moment is that we envisage that students will take greater control of Schome Park (the original island - which I now wish I had called Schome Park I) and the staff will take greater control of Schome Park II (the new island).

There will be a sandbox on Schome Park II (no planning permission required) - but other than that the expectation is that folk will build on Schome Park rather than Schome Park II - cos we will have fully developed all the bits of Schome Park II other than the sandbox. May not work out like that in the end but that is our original thought ...
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An¡mus
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« Reply #22 on: January 04, 2008, 02:07:22 PM »

People aren't going to be happy with that..

I expect peter will be hiding under his desk cowering in no time
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Marsbar9 Schomer
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« Reply #23 on: January 04, 2008, 02:08:42 PM »

Actually, I like it. I'm guessing SchomePark II will have more strand based builds, or builds which the staff see as good (hence I see it as good) and we'll have to do more problem solving when it comes to building, as we're limited to space.
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An¡mus
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« Reply #24 on: January 04, 2008, 02:12:00 PM »


It's good to see your so optimistic.

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Marsbar9 Schomer
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« Reply #25 on: January 04, 2008, 02:20:44 PM »

Well I do think that more sessions and a better system for the strands, eg like Schome Park pilot where we had recognised areas and regular sessions for strands will be much better.
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Achilles Schomer
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« Reply #26 on: January 04, 2008, 02:28:56 PM »

Can we have a preview of some of the builds as they completed

Like the last close?
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Dan
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« Reply #27 on: January 04, 2008, 02:46:21 PM »

A series of preview days, .ie. screenshots each day, just like before SPii opened is already planned.

Suffice to say there's still a lot to be done  ;)
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An¡mus
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« Reply #28 on: January 04, 2008, 03:00:56 PM »


What's the need for so hundreds of metres of space may I ask? Orientation stuff?
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Baso Schomer
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« Reply #29 on: January 04, 2008, 10:02:37 PM »

Personally i love this idea.
Again i will say i wish we could start from scratch on SP1 however..then we might get somewere (ieitll be easier....no getting rid of things to replace or merge....etc..)

But still/...love this...SP2 is the educational bit, the learning bit, with hopefully interesting experiments etc....and we have a sim of our own for luxuries.
Well thats my best explanantion....i rubbish at portraying emotions in words...always have been.

PLEASE PLEASE PLEASe can we have a THS only club house....itd be cool to have that private area..to chill...honest it would....and itd be a reward to the badge if you get my drift.

Im currently working on warp teleportation (intrasim instead of intersim)Sounds relativly easy, i have the scripts..just trying to get them to work  needs the ability to be in the sim.

Honestly we need to rethink everything we have..what its for..are you happy..im gonna try and make one and stik the link somewere....so we get an idea....rate 1-10 ..all that  stuff :P

But im generally happy with this idea :D

!!! PRIVATE THS CLUB HOUSE !!!

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